Doom Co-Creator John Romero Is Making A New FPS

Doom Co-Creator John Romero Is Making A New FPS

Doom co-creator John Romero has announced that Romero Games is making a new FPS, which will be based on a brand new IP and use the Unreal 5 engine.

Doom co-creator John Romero has announced that Romero Games is working on a new FPS game. The original Doom launched nearly 30 years ago, yet Romero still produces content for the series from time to time, with the most recent being a Doom 2 level to support Ukraine.

Romero co-founded Romero Games in 2015 with his wife, Brenda Romero. The studio has released three games to date, with Gunman Taco Truck in 2017, SIGIL in 2019, and Empire of Sin in 2020. Gunman Taco Truck is a roguelike game set after a nuclear strike, where a taco truck driver from the United States attempts to flee to Canada. SIGIL is the unofficial fifth episode of Doom, which was later incorporated into the Doom ports on modern systems. Empire of Sin is a tactical strategy game set in the prohibition era, which has received free updates and expansions, including the Make It Count and Precinct updates. Romero Games is also working on a sequel to SIGIL, which will be set in Doom 2.


Related: New Doom 4 Gameplay Shows How Different The Reboot Could’ve Been

John Romero has announced on Twitter that Romero Games is hiring for a new FPS title. The game currently lacks a name and the fact that the team is still in the hiring phase means it likely won’t be out for a while. Romero Games is hiring a lot of people for this new project, with all of the positions listed on the studio’s Careers page, for those interested in applying.

The new FPS by Romero Games is being made with an unnamed major publisher and it will use a brand new IP, so it won’t be anything to do with any of Romero’s previous franchises, or any existing series. The game is being developed in Unreal 5, which means that it will likely boast impressive visuals. Romero Games is looking to hire an Online Architect, Senior Multiplayer Programmer, Senior Graphics Programmer, DevOps Engineer, Lead Level Designer, Lead Character Artist, Lead Animator, Lead Technical Artist, and Technical Animator. It’s unclear what platforms the game will be on, though PC and the current-gen consoles seem a safe bet.

The modern ports of the Doom series and Quake have created a new wave of appreciation for the FPS games of yesteryear, especially with them all being accessible on Game Pass. The next FPS developed by Romero is stepping into a big shadow, as it’s going to be compared to some of the titans of the genre (and Daikatana). It’s unclear what direction the new first-person shooter led by John Romero will take in terms of gameplay and setting, but audiences will hopefully give it a chance and not compare it unfavorably to Doom.

Next: Doom Is Now Playable Inside Another Copy Of Doom

Source: John Romero/Twitter, Romero Games

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Scott Baird
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Scott has been writing for Screen Rant since 2016 and regularly contributes to The Gamer. He has previously written articles and video scripts for websites like Cracked, Dorkly, Topless Robot, and TopTenz.
A graduate of Edge Hill University in the UK, Scott started out as a film student before moving into journalism. It turned out that wasting a childhood playing video games, reading comic books, and watching movies could be used for finding employment, regardless of what any career advisor might tell you. Scott specializes in gaming and has loved the medium since the early ‘90s when his first console was a ZX Spectrum that used to take 40 minutes to load a game from a tape cassette player to a black and white TV set. Scott now writes game reviews for Screen Rant and The Gamer, as well as news reports, opinion pieces, and game guides. He can be contacted on LinkedIn.

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