Tiny Tina’s Wonderlands is officially live and it’s time to roll for initiative! Set in the Borderlands equivalent of Dungeons & Dragons, players will join explosive aficionado Tiny Tina and her crew in a game of Bunkers and Badasses. While this title retains the same shooter-looter design of the core entries, it embraces a medieval setting that constantly changes under the whims of your Bunker-Master.
Unsurprisingly, there’s more to do after the credits roll and you hit the base level cap. Unlocked after hitting Level 40, Myth Ranks act as an additional way to improve your character and their base stats. While they’re not tied directly to your skills, these endgame ranks can make a world of difference as you climb through the Chaos Ranks. Here’s how to increase your Myth Rank and distribute your points:
How to Increase Your Myth Rank
In order to increase your Myth Rank, you need to earn experience and fill up the pink-colored bar at the bottom middle of your HUD (shown above). Once this bar gets filled up, you will earn a single point and increase your Myth Rank by one level. The amount of experience will increase with every level, which makes raising your world Chaos Rank important since this boosts the amount of experience you earn overall. Gaining experience is the only way to raise your Myth Rank, so don’t worry about RNG or having enough gold.
This is where things get a bit weird because distributing your Myth Rank points is a little different than when you were spending Skill Points. Upon increasing your level, open up your inventory and go to the “Myth Rank” sub-tab in the top right. You will see four constellations revolving around different archetypes like companions, magic, weapons, and melee. Each of these trees also offers ways to increase your base stats like Dexterity, Constitution, and Strength. So even if you didn’t dump a ton of Hero Points into a specific stat early on, Myth Ranks can serve as a secondary way to boost these character stats.
Upon getting your first point, you can put it into the first node of any of the four skill trees. The catch is that the next point you earn needs to go into the next skill tree clockwise to the last one you spent a point in. So if I put a point into Archmage, the next one has to go into Blademaster, then Deadeye, and finally Druid. You cannot put a Myth Rank point into the same tree multiple times in succession. Instead, you need to complete a full circle before you put another point into the tree you want. In the possibility you forget where you need to put your next Myth Rank point, the game will tell you after a few seconds — an orange triangle appears over the skill tree that’s next in your sequence.
To unlock additional nodes in each skill tree, simply put a single point into a node tied to that chain. So if I’m in Archmage and I want to unlock the Spell Critical Chance node, I’ll need to have a point in Intelligence and Spell Critical Damage first. Because of this, I recommend reading through every node so that you can decide which ones to start working towards first. Which ones will be best for you depends on your build, skills, weapons, and class combos, so take time to go through all the different options!